While kinetic barriers offer effective protection on vehicles, the kind generated by conventional military field generators are far too weak against the Widow. Weighing in at 39 kilograms, the Widow Anti-Material Rifle is primarily used by sniper teams in assault missions against armored vehicles or krogan. Effective against armor, shields, and biotic barriers. Assuming they're RHA steel would at least give a minimum since any assault rifle with AP rounds can penetrate those easily, and certain unmodded guns can do the same.Īccurate and deadly anti-materiel rifle. I just thought, has anyone tried scaling the penetrative power of basic firearms from those bits of deployable solid cover Cerberus deploys? I remember those being fairly thick. If gameplay scaling is valid in the absence of any other info other than "it's stronger", an unmodded Avenger would be about 33% more powerful than these rifles (assuming they're high end and on par with the GPR, as the ME3 Avenger deals 48 base damage compared to the GPR's 36), while a battle rifle like the Mattock or Valkyrie would be almost three times as powerful (both deal nearly 100 base damage).ģ. Further supporting this is the fact that in gameplay the Geth Pulse Rifle goes from one of the most powerful assault rifles in ME1, only surpassed in per shot damage slightly by the Breaker, Kovalyov, and HMWA Master, to being the weakest assault rifle per shot in ME2 and ME3. It should be noted that, according to Shepard, thermal clip mass accelerator weapons are more powerful than ME1-era ones, so these rifles are likely a good bit weaker than the Avenger. To go on a tangent, this seems pretty consistent with the calcs that give ME firearms three to five times the power of their modern counterparts (Chaoswind and MJ12 both got numbers in that range), bar special exceptions like the M-98 "fuck you tank cannon" Widow. The short version is that while most wounds are hard to gauge due to being "behind the armor", what can be gauged puts their assault rifles around the power of 7.62x51mm rounds. I thought I'd link to Connor's offhand analysis of some of the battle damage inflicted by some ME1-era rifles in the books. Thankfully Drof posting parts of them means that a few of them can still be seen, like the calc of Broker throwing the table.Ģ. That seems to be the case for many pages on that forum now, so I dunno what's going on or if it will be fixed. It appears that those links I posted earlier about some of the high end feats like the Praetorian smashing a metal tower and Liara stopping a bunch of water are broken. Objects falling on feet - bruise/fracture To what extent do your results show this relationship? For example, do all your points lie on a straight line passing through the origin, or are there any anomalous points? Hazards and control measures HazardĬheck mains cable and plug are not broken or wiring exposed before use This means that a graph of acceleration against 1/mass should produce a straight line that passes through the origin. EvaluationĪcceleration is inversely proportional to the mass of the object. Draw a suitable line of best fit.ģ.ĝescribe what the results show about the effect of decreasing the mass (increasing the value of 1/mass) of the object on its acceleration. Plot a line graph with acceleration on the vertical axis, and 1/mass on the horizontal axis. Results Mass added to glider (kg)ġ.ğor the total mass of each glider, calculate the value of 1/mass. Record the total mass of the glider and hanging masses combined. Preliminary experiments may need to be carried out to find a suitable range of masses to add. However, this time use 100 g (0.98 N) of force for every run, but add increasing numbers of slotted masses to the glider. The same apparatus and method can be used as in the investigation on the previous page. To investigate the effect of varying the mass of an object on the acceleration produced by a constant force. There are different ways to investigate this. Mass and acceleration experiment Investigate the effect of varying the mass of an object on the acceleration produced by a constant force
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